3D Shape - Sparth

 After looking around for some reference/inspiration, I ended up deciding to go with this piece:

Took some time in Maya roughing out the base shapes, as suggested:

Refined it a bit more, largely leaving divots and smaller details for the Photoshop render:

Took a screenshot of the file and brought it into Photoshop. Overlaid lines and added in a bit more of the depth/details:

Put some base colors down, using another ship from a show I like to base the palette on:
Added in a bit of highlights and shading and a (very, very) rough background for the final piece:



Definitely ran out of time to properly render it out, but definitely found using the 3D shapes helped in understanding the structure of the ship and how it would sit in the world.

No comments:

Post a Comment