Completed the block tutorial and put on my own (non-transparent at the time) grass texture on the block:
I made five textures for this level: wood grain, water, grass, ground, and flowers.
Saved them as Targa files and imported them into Unreal. Applied the textures to individual materials and adjusted some of their settings. Specifically, the flowers and grass had transparency put on them with a mask mode and the water was adjusted to give some shine:
Adjusted the blocks to have one of each of the textures then set them in the world to see how they looked:
Fussed around and filled out the scene with the blocks:
Beauty shot!
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