After creating all the Lego assets, I exported them from Maya and imported them to Unreal 4 without much issue. Made a few basic materials to give it a plastic look and laid the parts out for assembly:
With all the pieces together, I assembled the ship:
(So fancy wow)
Followed the video on creating a rendering environment and did a few different test shots to see what I liked.
A final sequence with the cafe surroundings:
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